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Abstract: This study examines the performance of the Dijkstra and A* algorithms in uncovering the shortest path for strategic movement on the Sunset map in the game Valorant. Both algorithms were ...
Abstract: This paper presents a detailed comparison of three popular path-finding algorithms: BFS, Dijkstra’s algorithm, and A*, for solving 2D mazes. Path-finding is a widely studied problem in ...
One day in November, a product strategist we’ll call Michelle (not her real name), logged into her LinkedIn account and switched her gender to male. She also changed her name to Michael, she told ...