The evolution of the modern graphics processor began with the introduction of the first 3D add-in cards in 1995. This development coincided with the widespread adoption of 32-bit operating systems and ...
Abstract: The boundary-constrained floor plan generation problem aims to generate the topological and geometric properties of a set of rooms within a given boundary. Recently, learning-based methods ...
Abstract: Despite the popularity of deep neural networks in various domains, the extraction of digital terrain models (DTMs) from airborne laser scanning (ALS) point clouds is still challenging. This ...
Used as the rasterization engine for the paper "3D Gaussian Splatting for Real-Time Rendering of Radiance Fields". If you can make use of it in your own research, please be so kind to cite us.
In this version, we convert the entire above derivation into a CUDA module. This version may be a bit redundant for the SLAM task, but we believe that this version should be exposed to more ...
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