Abstract: In visual-inertial simultaneous localization and mapping (VI-SLAM), visual residuals are typically formulated using multiview geometry, parameterizing both camera poses and scene feature ...
Explore some favorite visual stories of designers, developers and art directors from The Washington Post’s Design, Graphics ...
Abstract: Learning to build 3D scene graphs is essential for real-world perception in a structured and rich fashion. However, previous 3D scene graph generation methods utilize a fully supervised ...
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