Hytale will offer you glimpses of its new world generation system when it launches next week, with a full shift to V2 coming ...
In a good video laying out several challenges and pitfalls of building and maintaining an online RPG with an economy of ...
Valve's Gabe Newell approached Painkiller's creator to get the game on the first iteration of Steam, but Chmielarz wasn't ...
"We have 50 million worth of game we can take pieces out of and put into a brand new indie game" When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.
Even before everything in that second paragraph happened, fans of Mudang began to suspect something had gone awry with the ...
Davide Soliani, the lead creator behind the Mario + Rabbids games, has revealed Bradley the Badger — his first new project since leaving Ubisoft and forming a new studio. Bradley the Badger mixes ...
Tristan Jurkovich began his career as a journalist in 2011. His childhood love of video games and writing fuel his passion for archiving this great medium’s history. He dabbles in every genre, but ...
He reckons his latest game, The Hundred Line: Last Defense Academy might indeed be the last defense against the rising tide of machine-based creations. "At this rate, Hundred Line might truly become ...
Nick is a freelance writer from Chicago, IL, with a BA in Creative Writing from the University of Illinois at Urbana-Champaign. His lifelong belief in the artistic power of video games led him to ...
The creator of Braid and The Witness upended players' expectations about what kind of stories platformer and puzzle games could tell, thanks to their creative reinterpretations of well-worn genres.
Chinese tech and entertainment giant Tencent has sold UK developer Bulkhead to a newly-formed consortium comprised of Super Media Group (SMG), Team 17 parent Everplay Group PLC and Hiro Capital. The ...
Jonathan Blow has just "announced an announcement," teasing he just may be getting on a plane today to join a "gaming industry event coming up." "We've been working hard on projects for a very long ...