Beamdog once worked on a sequel to Planescape: Torment called Planescape: Unravelled. David Gaider was the game's creative director, and Chris Avellone was on board as a consultant. Beamdog failed to ...
I didn't play Planescape Torment when it originally released. My excuse? I was about five years old and more interested in eating grass or something. But I played the Enhanced Edition that released in ...
Scott Baird is a contributor with over a decade's experience writing about video games, along with board games and tabletop RPGs. Scott has previously worked for Dexerto, Cracked, Dorkly, and Gamepur.
Have​‍​‌‍​‍‌​‍​‌‍​‍‌ you figured out that CRPGs are back in style? In case you were a fan of midnight sessions of Baldur’s Gate or Planescape: Torment, it might seem that you have come to some other ...