In a scary twist that reinforces Valve's distaste of Windows 8, it turns out that the Source engine -- the 3D engine that powers Half Life 2, Left 4 Dead, and Dota 2 -- runs faster on Ubuntu 12.04 and ...
The broad industry support Apple is building around OpenCL will help increase the critical mass behind OpenGL, the 2D and 3D graphics language Apple uses extensively in Mac OS X. Since the mid 90s, ...
Just four and a half months after releasing the OpenGL 4 specification, the Khronos Group has released the final version of the OpenGL 4.1 specification. OpenGL 4.0 brought feature parity with ...
At GDC the Khronos Group announced not one but two new OpenGL specifications. The headline release, OpenGL 4, includes a raft of new features bringing OpenGL in line with Microsoft's Direct3D ...
Two new implementations is expected to come soon that will be a boon for PC gamers. Following Mantle API, DirectX and OpenGL will start offering low-level access to provide more efficient ways of ...
What was already a great analysis and optimization tool for Windows targets (including Intel® Atom™ processors) from a Windows* host, Intel GPA now includes an expanded Frame Analyzer for OpenGL* ES ...
There is some pretty big news out there. AMD recently released mantle, a low level API that eliminates heaps of CPU overhead (draw calls). It now seems that both DirectX and OpenGL will follow that ...
In a move that has taken game developers by surprise, Valve has this week published their Direct3D to OpenGL translation layer on to GitHub, making the software available to use under an open source ...
Back in the 1990s, I remember enjoying then-Microsoft-bigwig Alex St. John’s intelligent screeds (and occasional rants) back when DirectX was still this wild, unruly, nascent thing and assistive 3D ...
Serving tech enthusiasts for over 25 years. TechSpot means tech analysis and advice you can trust. With the advent of Steam landing on Linux drawing closer, Windows vs. Linux comparisons will become ...
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