Click to share on X (Opens in new window) X Click to share on Facebook (Opens in new window) Facebook It sounded pretty ambitious for the studio and would’ve featured skill trees, using technology to ...
Labyrinth has been delisted from Steam, marking the second cancelled Blade Runner game this year after months of silence from Annapurna.
A report on Insider Gaming has revealed that SuperMassive Games has cancelled an unannounced project title Blade Runner: Time To Live. According to the site, the game was set to be a ...
TL;DR: Supermassive Games canceled the unannounced Blade Runner: Time To Live, a planned cinematic action-adventure set in 2065. The game promised a 10-12 hour story blending Blade Runner's ...
A Blade Runner game called Time to Live was once in development but never officially announced—and now that title is no more. All that’s left are a few details about what might have been. That’s ...
Supermassive Games, the studio behind horror adventures like Until Dawn, The Quarry, and The Dark Pictures anthology series, has reportedly ceased development on an unannounced Blade Runner game. As ...
Matin has been writing about video games for years and loves to find deeper meaning in his games. Beyond the scope of light, beyond the reach or dark, what could possibly await him? Yet, he seeks it ...
Superrmassive Games has reportedly cancelled an unannounced ‘Blade Runner’ game. According to Insider Gaming the studio had been working on a title named ‘Blade Runner: Time To Live’ that was ...
Hopefully Supermassive Games will still be doing OK after this setback. It appears that a new unannounced game has been cancelled, and it’s one based on a really popular transmedia franchise. Insider ...
PS6 has received its first game cancellation before the console is even announced, if a new report is to be believed. Until Dawn studio Supermassive Games is said to have been working on an ...
In a report by Inside Gaming, it’s said that the studio was working on the single-player narrative adventure for release in 2027. The game’s 10-12 hour “compelling” campaign would have been set in New ...