At Gamescom, the gaming hardware giant updates us on some long-term projects, like AI-driven characters and the big RTX mod for Half-Life 2. I've been reviewing hardware and software, devising testing ...
Network synchronization based on IEEE 1588 Telecom Boundary Clocks (T-BC) is a practical and cost-effective alternative to deploying Global Navigation Satellite System (GNSS) antennas at every node in ...
The market for open radio access network (O-RAN) technology and its role in the implementation of 5G services has the potential to grow at a rapid rate. Mobile network operators (MNOs) seek to take ...
NVIDIA's G-SYNC technology continues to evolve. What started as a way to enhance a game's visual performance and presentation by tapping into the power of variable refresh rates has evolved in recent ...
The need for more accurate time synchronization within a distributed system. The challenges of using synchronized time provided by the Precision Time Protocol (PTP) in application software and the ...
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