The choice between Path tracing and Ray tracing has become a necessary discussion about graphics among gaming enthusiasts. Both offer compelling advancements in visual fidelity. However, their ...
Ray Tracing is a feature in Minecraft that when enabled amplifies the graphics of the game. It is developed by NVIDIA in order to increase lighting, shadows, and more in the game. However, not ...
Announced today, the Immortalis-G715 is a GPU for mobile chipsets and the first from Arm to support hardware-based ray tracing. The Immortalis-G715 is Arm’s new flagship GPU, and as such it delivers ...
Nvidia introduced its Deep Learning Super Sampling 3 (DLSS 3) not too long ago, but the feature is already getting a major update. DLSS 3.5 will launch this fall, seemingly alongside Cyberpunk 2077: ...
As the popularity oAs smartphones gain popularity, so does the demand for high-quality mobile games. Consumers now crave the same brilliant graphics from their PC and console games on their mobile ...
Ray-Reconstruction is a new technology that debuted alongside DLSS 3.5 and only currently works with Path Tracing (RT Overdrive) meaning that the performance on older 30 series and 20 series cards is ...
Since 2020, ray-tracing has been heralded as the next big thing in gaming technology. Gone were the talks about poly-count and animations, and ray-tracing was on a pedestal as the be-all and end-all ...
Although benchmarks are never perfect, they’re a useful tool for judging comparative performance. Basemark has just such a tool in its new In Vitro GPU test suite and kindly provided a copy to Android ...
A novel differentiable approach optimizes geometric waveguide coatings, achieving substantial gains in light efficiency and ...