Nvidia just revealed its GeForce RTX 40 Series graphics cards, but alongside the new cards it also developed an update for Valve's classic game Portal. As the video above shows, the update makes a ...
Graphics Cards AMD leaves the door open to an official 'beta' version of its latest AI-enhanced FSR upscaling tech for older RDNA 3 GPUs Graphics Cards Nvidia's DLSS 4.5 looks great and all but I'm ...
As another 20 NVIDIA RTX titles are added and DLSS support continues to grow, there’s never been a better time to pick up a 40-series card Nvidia graphics cards remain the most popular choice for ...
As graphics cards become more advanced, they become better able to render more detailed, realistic graphics. Even if the games you're playing on your PC aren't realistic by design, better graphics is ...
Always-on ray tracing needs more powerful GPUs, not software gimmicks ...
Nvidia CEO Jensen Huang took the wraps off the company’s latest graphics cards today — the consumer-focused GeForce RTX 40 Series of graphics processing units (GPUs). The series for gamers and ...
Soon you'll be able to buy a GPU that's faster than the mighty RTX 4090 at ray tracing, but for a much lower price, if the latest rumors about the Nvidia GeForce RTX 5080 are to be believed. Maybe ...
Ray Tracing is a feature in Minecraft that when enabled amplifies the graphics of the game. It is developed by NVIDIA in order to increase lighting, shadows, and more in the game. However, not ...
TL;DR: Lost Soul Aside's PC system requirements include a GeForce RTX 5070 Ti for Ultra Ray Tracing. Lost Soul Aside has had its PC system requirements released, where you'll need an NVIDIA GeForce ...
Since it was invented decades ago, ray tracing has been the holy grail for rendering computer graphics realistically. By tracing individual light rays as they bounce off multiple surfaces, it can ...
Graphics Cards 'It is basically DLSS. That’s the way graphics ought to be': Nvidia's Jensen Huang has a clear vision for the future of its gaming GPUs and is going to be all about neural rendering ...