Oculus is making hard shift away from its proprietary developer APIs in favor of OpenXR, an industry-backed project that aims to standardize the development of VR and AR applications. As of the latest ...
OpenXR, a widely supported initiative which aims to streamline AR/VR development across headsets and platforms, has reached its 1.0 release today. It’s a major milestone, according to Khronos Group ...
One year ago, the Khronos Group released the royalty-free mixed reality standard OpenXR in an effort to make cross-platform software coding easier for VR and AR developers. Today, Khronos is ...
The virtual reality community is a collection of warring tribes. Games and applications are only available on certain hardware, and controls and sensors are unique to each platform. That leaves VR ...
The Khronos Group has announced the ratification and public release of the OpenXR 0.90 provisional specification for royalty-free standards related to augmented reality (AR) and virtual reality VR ...
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Yesterday at the Game Developers Conference (GDC) in San Francisco, US-based non-profit consortium Khronos Group revealed the name of its Virtual Reality Initiative announced in December 2016. The ...
LOS ANGELES--(BUSINESS WIRE)--Today, The Khronos ® Group, an open consortium of leading hardware and software companies creating advanced acceleration standards, announces the ratification and public ...
Consumer-grade virtual reality (and, to a lesser extent, augmented reality) is only a few years old, but it’s already an extremely fragmented market. Wikipedia lists almost 30 distinct VR headsets ...
The OpenXR standard is a consortium of dozens of companies in the XR industry, across platforms, headsets, chipsets, and game engines. Orchestrated by the Khronos Group the consortium consists of some ...