Oculus is making hard shift away from its proprietary developer APIs in favor of OpenXR, an industry-backed project that aims to standardize the development of VR and AR applications. As of the latest ...
OpenXR, a widely supported initiative which aims to streamline AR/VR development across headsets and platforms, has reached its 1.0 release today. It’s a major milestone, according to Khronos Group ...
Consumer-grade virtual reality (and, to a lesser extent, augmented reality) is only a few years old, but it’s already an extremely fragmented market. Wikipedia lists almost 30 distinct VR headsets ...
Khronos, the group behind the OpenGL and Vulkan graphics APIs, has unveiled a name for its fledgling open standard virtual reality initiative at GDC 2017. Known as OpenXR, the working group is ...
The Khronos Group has launched the first official version of the OpenXR specification, which could make cross-platform AR and VR applications a lot more common in the future. It allows developers to ...
Unlock the full InfoQ experience by logging in! Stay updated with your favorite authors and topics, engage with content, and download exclusive resources. This article dives into the happens-before ...
The Khronos Group has announced the ratification and public release of the OpenXR 0.90 provisional specification for royalty-free standards related to augmented reality (AR) and virtual reality VR ...
Valve released a significant update to the SteamVR platform on Wednesday. Steam VR version 1.16.8 now supports the OpenXR 1.0 API, giving developers an easy path for cross-platform game releases.
This year, Khronos Group released the OpenXR 1.0 specification, which saw immediate support from the biggest names in the XR space. Oculus and Microsoft quickly released OpenXR compatible runtimes, ...
The OpenXR standard is a consortium of dozens of companies in the XR industry, across platforms, headsets, chipsets, and game engines. Orchestrated by the Khronos Group the consortium consists of some ...