The biggest thing that has held Minecraft's otherwise gorgeous terrain and world-building potential back is the lack of optimization around how the game renders chunks for the player to see. This poor ...
Minecraft’s world is one of the most dynamic pieces of programming ever seen in a video game. The game has almost no visible boundaries, and a player’s viewing distance is only limited by the hardware ...
Survival & Crafting Hytale's developer warned us the adventure sandbox 'isn't good yet,' but it already feels pretty good to me Survival & Crafting A dev on Minecraft-like Hytale has already used its ...
Ashley is an avid gamer with a passion spanning back to her early years playing on the SNES and Gameboy Color. Between tending to her farm in Harvest Moon GB, and hurling barrels with Donkey Kong, she ...
Simulation Distance is something new or not talked about topic for Minecraft users. A lot of users are confused about Simulation Distance, and how it is different from Render Distance, and such sorts.
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