After Morrowind and Oblivion, the difficulties Bethesda had in pivoting to sci-fi for Fallout 3 are well-documented. But one ...
TheGamer on MSN
Fallout 3 nearly didn't have VATS
Fallout started in 1997 as an isometric, turn-based game, in which the Wanderer would patiently wait for big rats and ...
Game Rant on MSN
"Is Anyone Going to Use This?" Fallout's Most Iconic Gameplay Mechanic Almost Didn't Make It
A Bethesda dev reveals that one of the biggest changes Fallout 3 brought to the franchise almost didn't make it into the final build of the game.
Bethesda hadn't dealt with guns in a long time when it came time to develop Fallout 3; thankfully, VATS helped close the distance. Aside from some Terminator games in the 1990s, Bethesda's bread and ...
Jake McMichael is a writer for Game Rant. When he's not auditioning in New York, or writing plays and pilots of his own, he can be found roaming the Lands Between, the wasteland, the medieval world, a ...
Fallout has a lot of iconic hallmarks—ghouls, deathclaws, radioactive cesspools, and some swingin' music. But it's also ...
Check out these highlights of the hilarious gore you can witness using Fallout 4's VATS mode. Fallout 4 is available for Playstation 4, Xbox One and PC. As the sole survivor of Vault 111, you enter a ...
War, as they say, never changes, but the Fallout game series does all the time, depending on the direction the winds of game development are blowing. As the timeline and tone change, the only real ...
Fallout I thought I was crazy for thinking Fallout 4 feels like a perfectly crisp fall day, but that's exactly what Bethesda was aiming for after a 'field trip' to a national park: 'I was like, this ...
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