Creative Bloq on MSN
Digital art in 2026 is less about tools and more about intent
In response to a changing landscape, artists are reshaping themselves by reaching out into new media, creative sectors and learning new skills for a new year. 2026 will be a time of expansion, as ...
The primary purpose of video game remasters and re-releases is to preserve and modernize a classic experience, but there are a lot of ways to accomplish that. A lot of studios simply port or emulate ...
The pandemic has forwarded the move to digital and its required innovation due to significant market dynamics and consumer needs changes. Forward-looking companies have focused on the ability to shift ...
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