Welcome to No Shame November! This week we're diving into the pop culture we love that society tells us we shouldn't. The last thing you want to be thinking while playing Dungeons and Dragons is, “Is ...
"Traditionally, animators spend 70% of their time on technical grunt work and only 30% on actual creative performance," says co-founder Willem Demmers. "Motorica flips that." ...
Creating a successful game is an art. There are many elements that must be integrated effectively, including the characters. Character design plays a critical role in the success of a game; the way ...
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