Five months ago, Rooms, a 3D design platform made by ex-Google employees, launched its beta version on the App Store. Today, the free iOS app is getting a big update that will bring a wave of new ...
Company deploys the Marxent® 3D Room Designer with Photo to Floorplan™ to provide virtual room planning for customers SAN DIEGO--(BUSINESS WIRE)--Jerome’s Furniture, Southern California’s renowned ...
Cozy game, interior decorating app, learn-to-code primer or something in between, the interactive, 3D spaces builder known as Rooms has made its way to the App Store. The startup, which earlier raised ...
“VR has grown up”; Patent-pending Photo to Floorplan™ feature leads to 62 percent lift in conversion vs. digital catalogs. KETTERING, Ohio--(BUSINESS WIRE)--Marxent, the leader in Augmented Reality, ...
The technology required to digitally recreate and furnish real rooms in 3D is considerably more complicated under the hood than it appears to end users, and it’s even trickier to import an ...
The furniture & home decor company's new room planning tool from 3D Cloud by Marxent uses amazingly realistic 3D modeling to show customers in moments how furnishings will look, and fit, in their ...
NORTHBROOK, Ill. — Crate and Barrel will launch its new 3D Room Designer tool, available at all home store locations in the United States, on Wednesday, June 27. The retailer will release a version ...
Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More Modsy, a San Francisco-based startup developing a platform that lets ...
Online interior design services provide a convenient, and often, cost-effective means of redesigning a space. Whether you're looking to reimagine a single room or your entire house, you'll find that ...
Global leader in affordable premium furniture will integrate Dassault Systèmes’ HomeByMe 3D room planning solutions into its design and sales operations, in a five-year partnership BoConcept customers ...
I started with CNET reviewing laptops in 2009. Now I explore wearable tech, VR/AR, tablets, gaming and future/emerging trends in our changing world. Other obsessions include magic, immersive theater, ...